POST /api/isthereanydeal/games/stats
Price: 20 credits
Get demand and popularity statistics for an IsThereAnyDeal game (by slug, internal id, or URL): Steam concurrent player time-series, waitlist and collection trends over time, and waitlist price-limit and cut-limit distributions.
Get popularity/demand stats for a game on IsThereAnyDeal. Identify the game by slug, internal game id (UUID), or URL; set country and currency. Returns waitlist_count, peak_players, players (Steam concurrent-player time-series with time in unix seconds), waitlist_trend and collection_trend (time-series of how many users waitlisted/collected it), and waitlist price-limit and cut-limit distributions (at what price/discount users are waiting to buy).
access-token string requiredtimeout integer — Max scrapping execution timeout (in seconds) (default: 300; min: 20; max: 1500)game string required — IsThereAnyDeal game as a store slug, internal game id (UUID), or game URL (examples: "the-alters", "018d937f-6136-71e4-a7d4-088a32c7d518"; minLength: 1)country string — Store region, drives which shops and prices apply (default: "US"; one of: "AD", "AE", "AF", "AG", "AI", "AL", "AM", "AO", "AR", "AT", "AU", "AW", "AZ", "BA", "BB", "BD", "BE", "BF", "BG", "BH", "BI", "BJ", "BM", "BN", "BO", "BR", "BS", "BT", "BW", "BY", "BZ", "CA", "CD", "CG", "CH", "CI", "CL", "CM", "CN", "CO", "CR", "CV", "CY", "CZ", "DE", "DJ", "DK", "DM", "DO", "DZ", "EC", "EE", "EG", "ER", "ES", "ET", "FI", "FJ", "FR", "GA", "GB", "GD", "GE", "GH", "GM", "GN", "GR", "GT", "GW", "GY", "HK", "HN", "HR", "HT", "HU", "ID", "IE", "IL", "IN", "IQ", "IS", "IT", "JM", "JO", "JP", "KE", "KG", "KH", "KM", "KN", "KR", "KW", "KY", "KZ", "LA", "LB", "LC", "LI", "LK", "LR", "LS", "LT", "LU", "LV", "LY", "MA", "MC", "MD", "ME", "MG", "MK", "ML", "MM", "MN", "MO", "MR", "MT", "MU", "MV", "MW", "MX", "MY", "MZ", "NA", "NE", "NG", "NI", "NL", "NO", "NP", "NZ", "OM", "PA", "PE", "PG", "PH", "PK", "PL", "PT", "PY", "QA", "RO", "RS", "RU", "RW", "SA", "SB", "SC", "SD", "SE", "SG", "SI", "SK", "SL", "SN", "SR", "ST", "SV", "SZ", "TC", "TD", "TG", "TH", "TJ", "TL", "TM", "TN", "TO", "TR", "TT", "TW", "TZ", "UA", "UG", "US", "UY", "UZ", "VC", "VE", "VN", "VU", "WS", "YE", "ZA", "ZM", "ZW")currency string — Currency for prices (default: "USD"; one of: "AED", "ARS", "AUD", "BGN", "BRL", "CAD", "CHF", "CLP", "CNY", "COP", "CRC", "CZK", "DKK", "EUR", "GBP", "HKD", "HUF", "IDR", "ILS", "INR", "JPY", "KRW", "KWD", "KZT", "MXN", "MYR", "NOK", "NZD", "PEN", "PHP", "PLN", "QAR", "RON", "RUB", "SAR", "SEK", "SGD", "THB", "TRY", "TWD", "UAH", "USD", "UYU", "VND", "ZAR")@type string (default: "ItadGameStats")waitlist_count integer nullablepeak_players integer nullableplayers array (default: [])@type string (default: "ItadPlayerPoint")time integer requiredplayers integer nullablewaitlist_trend array (default: [])@type string (default: "ItadTrendPoint")time integer requiredvalue integer nullabletotal_users integer nullablecollection_trend array (default: [])@type string (default: "ItadTrendPoint")time integer requiredvalue integer nullabletotal_users integer nullablewaitlist_price_low number nullablewaitlist_price_limits array (default: [])@type string (default: "ItadLimitBucket")threshold number nullablepercent number nullablecount integer nullablewaitlist_cut_low integer nullablewaitlist_cut_limits array (default: [])@type string (default: "ItadLimitBucket")threshold number nullablepercent number nullablecount integer nullable422 — The request body did not validate Check the fields against this schema. A URN with the wrong prefix is the most common cause.408 — The request ran past its time limit Raise `timeout` in the request body, up to the maximum this endpoint documents. Lowering `count` or turning off the `with_*` flags also helps, because less work finishes sooner.412 — Game not found Retrying will not help: either the entity does not exist, or the input points at a different one.429 — Too many requests: a rate limit or a usage window is exhausted When the response carries an X-Retry-After header, wait that many seconds and retry: the same number is in the body as `detail.retry_after`, and the limit clears once that window passes. The message in the body names the limit that was hit.500 — Something broke on our side Retrying will not help. If it keeps happening, send us the X-Request-ID from the response headers.529 — Rate limit reached, or the endpoint is overloaded Wait at least 30 seconds, then retry.X-Error — Error message text (present only on error)X-Request-ID — Unique request identifierX-Execution-Time — Execution time in secondsX-Result-Count — How many records the body carries. 0 means an empty result, which is a normal answer and not by itself an error. A non-zero count can come back together with X-Error when the failure happened partway through — read this header and X-Error independently.X-Total-Available-Results — How many records exist for this query, when the endpoint can say. On a `dry_run` request this is the answer and the body is empty. It saturates: the endpoint's documented maximum means 'at least that many', any smaller number is exact.X-Warning — Present when the request body carried keys this endpoint does not document. They were ignored, so any filter you meant to apply through them did not apply. Check the spelling against this schema and retry.X-Retry-After — Seconds to wait before retrying. Present only on 429.